Exploring C Crappy Software Renderer
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- Written in straight
- I hope you enjoy the demonstrations. If you have any questions feel free to ask in the comments. I tried to explain stuff in the video ...
- No OpenGL or Metal APIs involved supports back-face culling, perspective camera, 'trail' effect via Factory DP, rotation ...
- Recorded on a better machine with 60 fps.
- https://bitbucket.org/IggyZuk/
In-Depth Information on C Crappy Software Renderer
Redrawing isn't an issue... now it's seriously only about the amount of pixel writes... Just an experiment. Something around 120x60 ASCII characters worth of screen area. Join me as I discuss the code that drives the rasteriser of Lamorna Engine's First attempt at a basic
A 3D
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